![]() This is a standard action that allows players to take advantage of the city-like environment of the map. While it incorporates all of the classics such as sprinting and crouching, the star of the movement controls is the Double Jump. Here’s hoping that as the game grows, the fusion mechanic will become more developed and dynamic.Ī large part of the fun comes from how Hyper Scape handles mobility. Both weapons and hacks can be fused with duplicates several times. This can have various affects from increased damage to reduced cooldown time. In the Hyper Scape, duplicate items can be fused with the one you’re carrying to improve its stats. A common problem that players face is encountering duplicate items that they can’t use. The Fusion mechanic is also an interesting and welcome mechanic. So, if you’re looking for a faster-paced battle royale experience, this would be the place to look. ![]() This forces a lot of drop-and-go tactics as well as plenty of swapping things out frequently. Players are only given four slots: two for weapons and two for Hacks. Overall, Hyper Scape Season 1 feels much faster than its peers. These sections can be large or small, but will always force any players to move quickly or risk getting stuck in a deleted area which do damage over time and leave them completely exposed. As the match goes on, the game will periodically delete entire areas of the map with one minute countdowns. While similar titles use the tried-and-true shrinking circle model to force players together, Hyper Scape is much more deliberate. This isn’t ideal when faced with how the map shrinks. As a result, those seeking to be stealthier and move unnoticed will have to avoid sprinting and spend a lot of time crouching. On top of that, the setting uses a lot of grays and dull colors which make players stand out even more. When sprinting and jumping simultaneously, players will emit bright flashy trails from their shoes which are visible from quite a distance. This mainly has to do with how players appear visually. However, with the way that Hyper Scape is arranged, players will find themselves hunting whether they like it or not. Gatherers focus on looting instead of fighting, and will try to stay under the radar to avoid drawing attention. Hunters fear nothing, dropping into crowded hotspots and fighting their way through. Playing A MatchĪ battle royale usually has two distinct types of players: Hunters and Gatherers. While it’s a simple change, it does add something refreshing to the genre. A crown is hidden somewhere on the map, and should you be lucky enough to find it, you can to secure and protect it from other players to claim victory. The key difference is how Ubisoft introduced an alternative way to win aside from being the last person standing. All the staples are there: 100 players per match, a large landscape that shrinks over time, and loot hotspots. Players can choose solo matches where everyone is on their own or squad matches where it’s team-versus-team. The main game mode of Hyper Scape Season 1 is Crown Rush. Does Hyper Scape have what it takes to draw players’ attention away from competing battle royales? As the game’s first season ‘The First Principle’ gets underway, there is definitely some merit and fun to be had. ![]() Players take the role of someone logging into the digital Hyper Scape to play the biggest game, Crown Rush. Ubisoft’s new battle royale Hyper Scape takes place in a virtual world created as an escape from the harsh realities of the not-so-distant future. ![]()
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